These maps are small. A spot that hides you for twenty or forty seconds becomes a known corner after one wipe. Rotate. There is no invincible camp.
Coconut Research Facility
Central labs have several doors and block some sightlines. That is where Security should anchor and where Researchers should loop, lab to connector to the next lab. The outer pier and boardwalk are long sightlines over water. Audio carries there. Use the pier for a Hatch egg check, then leave. Camping it is the Cow's easiest isolation.
Ice Research Facility
Open pads play like the pier. A played round showed a space rocket and Cash on the floor. Cross the pad. Do not hold it. Corridor corners are the ambush, for both the Cow and a waiting Security.
Arcade Crash
Lanes are shorter and props block knives. If you are the Cow, force the fight into a service room. If you are Security, do not chase a turn you cannot see. If you are a Researcher, a closet with one door is a loss even though the lane outside feels busy.
Circus
Tents, the Ferris wheel, the ringmaster structure, and ladders break vision. The Cow wants the side door and the drop. Hat chests have been tied to the Ferris wheel (fedora) and the ringmaster tent (shark fin). Those are loot notes, not safe rooms. Check, then move.
Office Detour and the summer map
Office Detour is a real vote name, and Cash is described in office spaces. A full route list was not published. Ice-cream Research Facility is the summer event map, not Ice Research Facility.
Rooms that show up in event callouts
The green VAT room, bedrooms with chests on mattresses, vents, and "beside the desk" spots are Hollow chest calls. The game can print the room name when someone opens the chest. That text also tells the Cow where the crowd is about to go. Go there only if you have an exit.
A five-round drill
- Walk the outer ring once and learn how long the pier is.
- Loop two labs without stopping.
- As Security, hold one connector and ignore the first distant slash.
- As Cow, take one door kill and leave by the other door.
- If an egg or chest is up, touch it and return mid-map.
Write down the corner that killed you. That corner is not your new hideout.
